I disabled the “Sociable” plugin because it was littering every post with a ton of buttons that just advertised social media sites. You don’t need to see that crap and neither do I. Time has proven that social media is almost entirely valueless anyhow. In ten years nobody will even remember that there was a […]
I mention in my September 9th post that I was able to get a Bitcoin/Litecoin mining daemon (cpuminer) running scrypt calculations on the HP Touchpad. Because a device like that is one of the worst possible things you could use to generate cryptocurrency, I’ve left it running as a dedicated Litecoin mining machine since then. […]
The zone editor’s documentation is fairly sparse, but at least it’s available on the web now: http://basternae.org/ModernMUDEditor/index.htm
For this build, version 0.59, the name has been changed from “Basternae Editor” to “ModernMUD Editor”. This is because I’m in the process of open-sourcing the codebase, and the editor will work not only for Basternae, but any MUD based on the same codebase. Other than the name change, there are a few stability fixes, […]
Lately I’ve been spending a lot of brain cycles learning parallel programming tools and APIs. These are tools that let you write code to run on your video card (GPU) and/or multiple CPU cores at once. I’ve learned the basics of NVIDIA CUDA, OpenCL, OpenMP, and C++ AMP over the past few weeks. They’re neat […]
I love how Ohloh estimates the value of open source projects. For instance, here’s their take on the Magma MUD codebase: I believe Envy is just over 100k lines of code. At the average developer salary of $91,000/year, about $1 million in “value” was created by the Basternae II rebuild team. Value that, due to […]
Sniktiorg, one of the most creative and prolific zone creators in the world of MUDs, has granted Basternae 3 permission to use his areas. Woohoo! I’ll attach them as I get them converted to the new format and figure out where in the world they should go.