Category Archives: Python

MusicSrch Reboot

Early in 2016 I bought the source code for a music search site from a fella in Slovenia and put it under the umbrella of the WbSrch search engine. When WbSrch shut down later in 2016, it was left in limbo. It was still running through 2017, but ignored. And sometimes the service crashed and […]

New Game: Dragon Wilds I built this oldschool over-the-2400-baud-modem game in my spare time over the past week using Python and Django (it’s about 500 lines of source code, 500 lines of HTML templates). I don’t know whether I’m going to spend more time on it, but it was fun to build and a nice break from the […]

A Better To-Do List:

If you’ve explored this blog much in the past you would have noticed that I had a “to do list” published.  It wasn’t well-sorted, and not all that easy to edit. Since much of what I do in life is todo-list-driven, I’ve always tended to fill post-its and notebook pages with lists of things I […]

Integrating Python?

One of the things I’ve been worrying over is how to write a new scripting and artificial intelligence engine that integrates all the buttery goodness and capabilities of MobProgs and the homebrew probability-based AI system I wrote for Basternae II along with the only-used-once movement scripts I put together. They were all pretty powerful, but […]