I’ve been in California for two weeks and already have two job offers, at least one of which offers a six-figure salary and is a company you’ve definitely heard of, and I’m likely to get a third offer within the next week. I know which one I’m going to go with (hint: it isn’t the […]
FindMUD.com has broken the 600 MUD listing mark. Most of the last hundred additions have been by the admins of the MUDs being listed. Great for accuracy, but a lot slower than adding them in bunches.
When the help file entries were translated from a text file to our fancy help entry format, the line spacing in each entry was converted from single to double. It was just a quirk of XML serialization, but it made for long, spammy entries when helps were displayed. I had gone through and cleaned up […]
Working on a zone always results in editor improvements, so here’s what we get this release: * Changed the error window shown for “Check Area” to a scrollable list so all errors can be seen. * When items in the list of errors found by “Check Area” are double-clicked, the object, room, or mob will open in […]
I have the general layout of the Grey Elf hometown finished now. There’s a lot of work still to do — room descriptions, shops, mobs, objects, etc., but the layout is done and the repopulation points have been set. Here’s what it looks like:
I’ve escaped Ohio. Right now I’m living in San Jose, CA and it’s a vast improvement so far. Hopefully development on Basternae 3 can resume soon, work and life arrangements permitting.