It took a while, but I have the road tile changes done and in place.
In addition, the surface map shows markers for the following zones that were attached but didn’t have markers:
- Autumnglen (Centaur Hometown)
- Court of the Muse
- Sarmiz’Duul
- The Minotaur Stronghold
- The Ice Tunnel Shaft
The client still has a few map rendering glitches that need to be cleared up — for instance, things get wonky if there’s a T-intersection with roads going north, south, and east on screen.