Map Improvements

It took a while, but I have the road tile changes done and in place.

In addition, the surface map shows markers for the following zones that were attached but didn’t have markers:

  • Autumnglen (Centaur Hometown)
  • Court of the Muse
  • Sarmiz’Duul
  • The Minotaur Stronghold
  • The Ice Tunnel Shaft

The client still has a few map rendering glitches that need to be cleared up — for instance, things get wonky if there’s a T-intersection with roads going north, south, and east on screen.