Rebuilding An Engine

Most of the work done over the past few days has been boring, grueling engine rewrite stuff.  There’s not much exciting that can be said about reorganizing variables, changing the way that lists are processed, and cleaning up object reference handling.  It’s a lot of code rewriting that will have little or no visible effect on the way the game is played.  It will, however, make it far easier to add to and update the code with our planned changes.

2 thoughts on “Rebuilding An Engine

  1. Mitarm

    WOW! All i can say is wow.

    Never in my dreams i would think bast was gonna come back.
    this is just amazing 🙂

    Cheers and keep up the spirit!

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