Version 0.48 Editor Update

Here’s what’s changed:

  • Added an ‘edit affect’ button to the object editing screen that lets you edit, add, or remove object modifiers like +1 to hitroll or -3 to dexterity.
  • Fixed a nasty glitch with object editing when the material type had a two-word name.
  • Removed empty entries from the object type list.

The object affect editing screen might be a bit ugly, but at least it seems to work well enough.

You can get the new version HERE.