This editor update is mainly about making it easier to edit load commands and object values.
Here are the changes:
* Object, room, mob, equipment slot, door state, and direction selector buttons have been added to the reset editing screen to make it easier to choose values.
* Added select buttons for weapon damage kind and weapon type to the object value screen for weapon.
* Added totem type (sphere) selector to values screen for totems.
* Added target room selector to values screen for teleports.
* Added liquid type selector to values screen for drink containers.
* Added room and exit direction selectro to values screen for switches.
* The purge command has been implemented in walkthrough mode (clears objects and mobs from the room).
* The load command has been implemented in walkthrough mode (lets you load an object or mob into the room).
* Added more info to the help file.
As always, save early and often if you’re working on a serious zone project, and let me know any glitches or suggestions for improvement.