I spent a while working on the code today. Nothing specific, just reorganizing some things, cleaning up some excessive logging, fixing a bug or three.
I ran FxCop again and it came up with 961,407 checks and 9,557 issues, a ratio of 9.94 issues per 1000 checks. This is an improvement of 6.49% over last check. I think I’m going to mothball FxCop for now since following its rules doesn’t actually result in better, more stable code. All FxCop cares about is how “pretty” the code looks.